Eighth Lantern Studios

Eighth lantern Project Fuzz, I had fun working on this project. I hope you enjoy the artwork. Linking Bobby Simpson's portfolio below!

https://www.artstation.com/bsimpson07

Thank you for viewing!

Jill Fuzz in Unreal Engine for Project Fuzz. The awesome Bobby Simpson finalized shaders textures and settings in Unreal. The eyeballs were also finalized by Bobby. It completed the blocked in character, Work In Progress.

Jill Fuzz in Unreal Engine for Project Fuzz. The awesome Bobby Simpson finalized shaders textures and settings in Unreal. The eyeballs were also finalized by Bobby. It completed the blocked in character, Work In Progress.

Jill Fuzz in Unreal Engine for Project Fuzz. The awesome Bobby Simpson finalized shaders textures and settings in Unreal. The eyeballs were also finalized by Bobby. It completed the blocked in character, Work In Progress.

Jill Fuzz in Unreal Engine for Project Fuzz. The awesome Bobby Simpson finalized shaders textures and settings in Unreal. The eyeballs were also finalized by Bobby. It completed the blocked in character, Work In Progress.

Maya screenshot of closed mouth neutral pose. Work In Progress.

Maya screenshot of closed mouth neutral pose. Work In Progress.

Open mouth neutral pose in Substance Painter Screenshot. Work In Progress.

Open mouth neutral pose in Substance Painter Screenshot. Work In Progress.

Open mouth neutral pose in Substance Painter. Work In Progress.

Open mouth neutral pose in Substance Painter. Work In Progress.

Hair Groom I created for this character, LiL Choppa. This is a Blender Screenshot. Work In Progress

Hair Groom I created for this character, LiL Choppa. This is a Blender Screenshot. Work In Progress

Lil Choppa In Blender with the Hair settings visible. Work In Progress.

Lil Choppa In Blender with the Hair settings visible. Work In Progress.

Wimby screenshot Substance Painter. Work In Progress.

Wimby screenshot Substance Painter. Work In Progress.

Wimby screenshot in Blender. Work In Progress.

Wimby screenshot in Blender. Work In Progress.