I'm proud to have been given the opportunity of designing and creating this benchmark character. I'm happy to see how he was used in the promotion of the game.
I was responsible for taking the previous phantom class and upgrading the design, while also working with outsource and helping them develop a cohesive character class.
I looked through reference art to get the aesthetic look and feel of the phantom class and then I created a concept sculpt. The Majority of my reference came from "Seven Frames" and can be found here. His work is awesome please take a look!
https://www.artstation.com/artwork/rzzrJ
In regard to design on Singa, the shin guards were concepted after my concept sculpt and the mask also had a loose sketch which I developed into its current design.
The Firefighter / Cleaner was different, he had a completed concept that was followed. The final character, (Sidney) I modeled and textured the upperbody the lowerbody high-res model was created by outsource.
The first image was created by reservoir creative but thought I would use it in my presentation.
The Art Direction on these characters were by Safy Saada and Carmen Chow.
It was a pleasure having contributed to x defiant and wish my friends at Ubisoft nothing but continued success!
Thank you for viewing my artwork,
~Abraham Valdez